Frontier City · US & Canada · typical hours 11 AM–8 PM
The one-minute version: be at the gate 30–45 minutes before opening and ride Steel Lasso first. Waits peak from late morning to mid-afternoon — do shows and meals then. The final hour is often as quiet as rope drop. There is no headline evening show, so the final operating hour is usually the quietest time to ride.
Usually not worth it: Frontier City is small enough that a morning start covers every coaster.
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| Day | Park hours (local time) |
|---|---|
| Fri 23 Oct | 6 PM – 11 PM Haunt from 7 PM (separate ticket) |
| Sat 24 Oct | 12 PM – 11 PM Haunt from 7 PM (separate ticket) |
| Sun 25 Oct | 12 PM – 10 PM Haunt from 7 PM (separate ticket) |
| Fri 30 Oct | 6 PM – 11 PM Haunt from 7 PM (separate ticket) |
| Sat 31 Oct | 12 PM – 11 PM Haunt from 7 PM (separate ticket) |
From the park’s published schedule. Hours change, and evening events can close the park to day guests early — check with the park before you go.
Queues here follow a predictable daily shape. Lines are shortest in the first hour and the last, and peak 3 PM–4 PM — that is the window to spend on shows, meals or indoor attractions rather than headliners.
Typical shape of a Frontier City day, shown as each hour's share of that day's own peak wait. Actual minutes vary by season and day of week — check today's live waits.
| Hour | Typical wait level |
|---|---|
| 11 AM | 30% of the day's peak |
| 12 PM | 53% of the day's peak |
| 1 PM | 78% of the day's peak |
| 2 PM | 96% of the day's peak |
| 3 PM | 100% of the day's peak |
| 4 PM | 93% of the day's peak |
| 5 PM | 74% of the day's peak |
| 6 PM | 49% of the day's peak |
| 7 PM | 30% of the day's peak |
Be at the gate 30–45 minutes before opening and ride in this order. Steel Lasso is the newest coaster and draws the longest line; the classics behind it move steadily.
The first hour is the cheapest capacity of the day — no pass, no fee, and typically the shortest waits you will see.
Red = busiest, green = quietest, grey = moderate.
Expect the year's longest waits during the summer holiday and Fright Fest weekends.
The best value for short lines is May and September weekdays.
Scores are the crowd forecast, 1 to 10, averaged over the stretch. Visiting in a busy stretch anyway? Be at the gate before opening, and ride the big ones in the first hour and the last. Every day is scored on the crowd calendar.
Included with admission
Included with admission: scare zones, shows and rides in the dark on event evenings. The haunted mazes need a separate pass.
Usually runs in September and October — check the park's calendar for this year's dates.
Usually not worth it
Frontier City is small enough that a morning start covers every coaster. Flash Pass only helps on peak summer and Fright Fest Saturdays.
Price: roughly $30–$80 Regular, Gold and Platinum tiers. Prices change often and by date — treat this as a range, not a quote.
Maben Parks shows every wait live with a "vs typical" marker, and your magical fairy will run the numbers for your party and date — including telling you to keep your money when the answer is no.
Check today's waits before you buyPlanning ahead? The free Frontier City crowd calendar scores every day for the next twelve months, 1 to 10 — no sign-up.
Median posted wait across the rides we track, on moderate days — the crowd level most visitors get. The shaded band is the middle half of readings at that hour.
Detected automatically from the live feed — each of these reported closed all day, every day, for at least three operating days. Observed through October 19, 2026.
| Attraction | Closed since | Duration |
|---|---|---|
| Gully Washer | October 2, 2026 | 12 operating days |
| Wild West Water Works | October 2, 2026 | 12 operating days |
| Casino | October 17, 2026 | 3 operating days |
| Ol' 89er Express | October 17, 2026 | 3 operating days |
Generated from wait-feed observations, not an operator announcement: a long closure usually means refurbishment, but we report what the feed shows rather than guessing why. Always check the operator's own page before travelling for one specific ride.
Every wait we have recorded here, grouped by how busy the day turned out to be. The bold figure is the middle half of what we saw — a quarter of the time it was shorter, a quarter of the time longer. Read it against today’s crowd level to know whether the number on the sign is good or bad.
| Ride | Mildlevel 2 | Packedlevel 5 |
|---|---|---|
| Steel Lasso | 0–100 typical | 10–1510 typical |
| Rolling Thunder | 0–150 typical | 10–1510 typical |
| Silver Bullet | 0–150 typical | 0–1510 typical |
| Wildcat | 0–150 typical | 10–1515 typical |
| Renegade Rapids | 0–100 typical | 5–1510 typical |
| Gunslinger | 10–1515 typical | 10–1010 typical |
| Grand Centennial Ferris Wheel | 0–150 typical | 0–1510 typical |
| Prairie Schooner | 0–100 typical | 5–1010 typical |
| Quick Draw | 0–100 typical | 5–1010 typical |
| Rodeo Round Up | 0–100 typical | 5–1010 typical |
| Sidewinder | 0–50 typical | 5–1010 typical |
| Tin Lizzy's | 0–100 typical | 5–1010 typical |
| Tornado | 0–100 typical | 5–1010 typical |
| Winged Warrior | 0–100 typical | 5–1010 typical |
| Diamondback | 5–1010 typical | 10–1010 typical |
| Frankie's Mine Train | 0–105 typical | 5–1010 typical |
| Mystery River Log Flume | 0–100 typical | 5–1010 typical |
| Soaring Eagle | 0–50 typical | 5–55 typical |
Minutes of posted standby wait, from our own recorded snapshots — up to 5 days per figure. Cells stay blank until a ride has enough observations at that crowd level to be worth printing. Posted waits are what the park displays, which is not always what you queue.
Aim to be at the gate 30–45 minutes before the posted opening time of 11 AM. The first hour consistently has the day's shortest waits, and arriving even 45 minutes late typically costs you two headliners.
11 AM–12 PM and 7 PM–8 PM — the opening hour and the final hour of the operating day. Waits peak 3 PM–4 PM, so plan meals, shows and indoor attractions for that window.
Steel Lasso, then Silver Bullet and Wildcat. Steel Lasso is the newest coaster and draws the longest line; the classics behind it move steadily.
May and September — May and September weekdays. Avoid June, July and October, when the summer holiday and Fright Fest weekends.
Frontier City is small enough that a morning start covers every coaster. Flash Pass only helps on peak summer and Fright Fest Saturdays.